#ifndef __APP_DELEGATE_H__
#define __APP_DELEGATE_H__

#include <cocos2d.h>
#include "gofgame/common/cxx_0x.h"

using namespace cocos2d;
namespace gofgame {
	namespace dungeonkeeper {
		class AppDelegate : public CCApplication {
		public:
			AppDelegate();
			virtual ~AppDelegate();

			virtual bool applicationDidFinishLaunching() _override;
			virtual void applicationDidEnterBackground() _override;
			virtual void applicationWillEnterForeground() _override;
		};
	}
}

#endif //__APP_DELEGATE_H__
